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Influences for the game include movies such as Scarface, Carlito's Way and the TV series Miami Vice. Grand Theft Auto: Vice City ( 2002), was set in Vice City, Florida (based on Miami) in 1986. Following the success of GTA III, the rest of the games in the 3D Universe are stand-alone prequels, as all take place before GTA III chronologically. GTA III also attracted heavy criticism for its violence against police and its indifference to innocent bystanders, making future games in the GTA series synonymous with violence. Grand Theft Auto III sold very well and became the first blockbuster game in the series, setting the precedent for subsequent GTA titles to be very successful. Pop culture is also cemented into GTA III, drawing many aspects and ideas from popular films and shows such as Scarface, Goodfellas, and The Sopranos.
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Multiplayer was discarded (third party mods were later released, allowing for multiplayer gameplay) but GTA III improved in many other areas such as voice-acting and storyline (before, there was speech only in short animated cutscenes between levels, other communication was simply subtitles running on the bottom of the screen). While not the first of its kind, the gameplay engine had expanded the explorable world, doing away with a traditional game structure where the player faces a "boss" at the end of the level and moves onto a new level, opting instead for more realistic mission-based approach. Graphics were also updated with a new 3D game engine. This game brought a third-person view to the series, rather than the traditional top-down view of earlier titles (although the view is still made available as an optional camera angle). Grand Theft Auto III ( 2001) was set in Liberty City (loosely based on New York City, Philadelphia, Detroit and Baltimore ) in 2001. Games in the 3D Universe Grand Theft Auto III
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